
Double click on Counter-Strike: Global Offensive SDK. This way the tools are always at the top of my Library window.Īll we need to do now is Launch the editor. Right click and choose Install.Īfter install, I also select Add to Favorites. Scroll down untill you see Counter-Strike: Global Offensive SDK. In Steam, click over to Library and under All Games, use the drop down menu and select Tools. Once you have the game, we can install CS:GO SDK. The game needs to initialize so when you run the editor everything goes smoothly. This allows everything to be loaded on your computer. Important: Launch the game and play it for a minute or two. Install the game once you have it purchased. Here is the direct link to the game on Steam's website. Simply do a search for Counter-Strike: Global Offensive through steam and purchase the game. Run it to install after the download.ĬOPY OF THE COUNTER-STRIKE: GLOBAL OFFENSIVEĪfter you have installed Steam, you need a copy of the game bought from Steam. Note: CS:GO SDK is only available for PC.ĭownload Steam from Valve's Steam website. CS:GO SDK (Software Development Kit) downloaded from Steam.In order to access CS:GO SDK Hammer World Editor you need 3 things: We'll go through few extra steps to properly set up the editor so everything works when we launch it. In this first tutorial we'll cover how to download, install and launch Hammer World Editor for CS:GO. One thing you'll need to do before launching the level editorīelow you will find the links to all the tutorials within the basics beginner series.How to download, install and launch Counter-Strike: Global Offensive SDK World Editor.At the end of the tutorial series, you should be very comfortable in CS:GO Hammer Editor, in order to continue creating your own custom map. Within the next 8 tutorials, we'll go through the basics and a bit of intermediate techniques. So if you have never mapped for Source based game before. In the beginner series, I will cover all the basics that you need to get started with CS:GO. So, here is to mapping in Counter-Strike: Global Offensive. If you want to study level design for online multiplayer shooters. Mapping for a game that I love playing and which I still consider to be the best online multiplayer based gameplay out there.

But because after L4D1/2 I wanted to get back into Source based mapping.

Not because I wanted to get back into playing. So when CS:GO was announced I couldn't wait for it come out. Counter-Strike did this so well, that it requires its own study. The layout, pacing, timing of objectives and choke points.

But playing one of the best online shooters, did make me very perceptive at multiplayer team based level design. I didn't get much mapping done for Counter-Strike. I've spend considerable amount of time in early 2000's playing Counter-Strike 1.3 - 1.6. Counter-Strike series has always been one of those games for me, that set me on the path to level design.
